NBA 2K22 practice facility including the best drills to use in order to earn the most badge points possible

March 24, 2022

Badges that a player earns throughout his or her career in are one of the most important tools a player has at his or her disposal because they can tell the difference between average and exceptional players. If you do not have any badges that have been unlocked and equipped in MyCareer, there is a good chance that you will struggle to achieve success in the game. If you want to improve your abilities, you should begin practicing as soon as possible in NBA 2K22 MT.

Practice sessions will appear on your schedule from the very beginning of your MyCareer experience, and you should take advantage of them as much as possible. Because you are unable to select the type of drill that you want to use at this point in the game, you have severely limited your options this point in the game.

It is essential that you have access to your practice drills as soon as possible.
In the Practice Facility, you’ll find a variety of drills to choose from, but not all of them are created equal, with some being significantly easier to complete than others. The following section of the page contains a list of some of the most straightforward drills available in the MyCareer Practice Center, which you can access by clicking here.

When it comes to shooting Floppy Loops, these are the most effective drills to use, and they are described in greater detail further down this page.

In order for the player to become second nature, he or she must practice game drills until they become automatic. When finishing badges, it is always preferable to use badge finishing drills that are specifically designed for this purpose rather than general-purpose drills.

Drills for One-Man Playmaking: Which Drills Are the Most Effective to Use? Which Drills Are the Most Effective to Use?

In order to earn three stars, the student must complete this drill on all ten of his or her attempted attempts. Earning two stars will be possible if you complete this drill successfully on five separate occasions, or if you fail to complete this drill at all during your five attempts. When the half-court shot clock runs out, you must defeat your CPU opponent’s full-court press in order to gain an advantage in the final minutes of the game. This can be accomplished by employing your own full-court press strategy. It is not recommended that you use this technique.

A variety of Pick-and-Roll Combos are available for sale.

The guards will benefit from this drill because it will provide them with an opportunity to improve their passing and timing skills in relation to the larger players. Players must successfully execute a good pick-and-roll in order to receive full marks in this drill, which is one of the more realistic scenarios available in the game at the time of the drill.

Effective and efficient basketball defensive and rebounding drills for all levels of players
In order to earn a perfect score, you must complete each and every stop out of ten, while completing only five stops will earn you two points toward your overall score. High overall scores or a large number of badges are not required to perform well in this drill, making it an excellent choice for students who are already excelling in other areas of their lives. As soon as your opponent has possession of the ball, the likelihood that he or she will drive the ball or make a shot rises. The moment you receive possession of the ball, it is imperative that you pay close attention to what the opposing team does in order to determine whether or not you should block their driving lane or contest their shot. Since you have ample time to prepare your defensive position before attempting to score, the NBA 2K22 MT system makes this an excellent drill for testing your defensive abilities to their limit.

Keep the Tin in a safe place at all times.

This situation necessitates the use of time to the greatest extent possible, which outweighs the significance of attribute ratings by a significant margin. Obtaining some stops should be possible for guards who have a satisfactory block (around 40) and interior defense (at least 35) in their arsenal.